You can opt to draw with a 4 pixel wide pencil tool by altering the brush size, but I always like to work by the pixel.Īs you can see, I opted to place down two large regions. Remember to use the pencil tool rather than the paintbrush tool. Like with the red, pick a pure blue colour and dot the area with as many 4x4 pixel zones as you think you'll need. bmp with the larger green and blue zones. This config file will give you a 32x32 map just like before (had it not been rendered void) except each region will be a 1km by 1km area. Enter the colour picker and define a colour that is R255, G0, and B0 When you begin to edit your config.bmp, the first thing you should do is fill it completely with red. For example, a red should only have a RGB value of 255,0,0. The bitmap we will be working with only saves in 16 colours, so it's important to make them as saturated as possible. In order for any colour to be recognised as red, green or blue, they need the relevant colour value to be set at 255. Of course, if you opted to simply edit the config.bmp without resizing, the same method from here on will apply.Īs I have said, SimCity 4 uses 3 particular colours to construct a region - red, green and blue. As a matter of fact, this will result in a completely unusable map, and so we will have to begin right from the beginning and draw out the regions ourselves. 1x1s become 2x2s, 2x2s become 4x4s and 4x4s become 8x8s. NOTE that the image will actually be stretched, rendering this map unusable. In this case, doubling the dimensions to 32x32 pixels would be acceptable - particularly if you want to build on a larger than normal region. The first thing you may want to do is resize the canvas. Zoom in as close as you can get and you are ready to begin editing. Otherwise, simply import it into your paint studio of choice. The first step in working with paint involves locating your config.bmp, then right clicking, and choosing edit. Indeed, you are free to increase the size of your region many times over, although remember that this may have a negative effect on your system performance. In editing your config.bmp you must always remember to work to this scale, otherwise your region bmp will be unusable. Also, by "counting" the red 1x1 pixels, you can see that this map in SimCity measures 16km by 16km. One of the first things you may have noticed was that the config.bmp file is exceedingly small. Which brings us to the next stage of this guide - opening up a paint program. So creating your own region is a simple matter of editing this file. From this image, we can infer that this zone has a single large zone surrounded by a series of medium and small zones. Put simply, the red represents the small 1km x 1km zones, the green represents the medium sized 2km x 2km zones, while the blue represents the large 4km x 4km zones. If we zoom in, we can get a clearer look at it. That little speck in the middle represents the layout of your region. Inside, you should find two files - a bitmap image titled "config" and a. They will likely include "Berlin", "Fairview", "London", "New York", "San Francisco" and "Timbuktu".Īlso present should be your own region. Inside you will find several other folders named after the regions that are currently available in the game. If you are using Windows 7, you need only open your "Documents" folder, then find a directory labled "SimCity 4", then open up the "Regions" folder. This is generally stored in your documents directory as opposed to the important installation files found in the "Program Files" folders. The next step requires you to navigate to your SimCity 4 custom data file. Now, with a little work, you can get on to customising your map. On the other hand, if you want your city/cities to inhabit a string of islands, choosing "water" would be a better idea.Ĥ) You will be presented with your new region, albeit with predefined zones. Basically, if you are planning to create a giant landmass, it would require less terraforming if you select "Plains". This choice is moot if you decide to apply a heightmap to the region, although I won't be going in to that in this guide. Choose either "Plains" or "Water" as your default terrain, depending on how you see your region developing. Hovering over it will dislay the tooltip "Create New Region".ģ) Give your new region a name. On hovering over it, it will display the tooltip "Region View Options".Ģ) Click the highlighted button. If you are unfamiliar with the process, here's what you need to do:ġ) At the top of the screen, click the highlighted button. Here, you'll find the option to create a region. The first thing you'll have to do is run SimCity 4 and navigate to the region screen.
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